The global gaming controller market was valued at US$ 1,663.5 million in 2019 and is projected to reach US$ 2,973.5 million by 2027; it is expected to grow at a CAGR of 8.0% from 2020 to 2027. North America dominated the gaming controller market in 2019 with a share of 25.86%. The US, Canada, and Mexico are major economies contributing to the gaming controller market in North America. The video game controllers, such as consoles, are going through a constant transition over the years. From the blocky and basic nature of controllers to new and futuristic look of PlayStation 5’s upcoming DualSense controller, the gaming controller is experiencing technological changes. With changing era of consoles, the advent of cloud gaming is a sign of evolution in future games. For instance, GameSir X2 supports various popular cloud gaming platforms such as Google’s stadia, Microsoft’s xCloud, and Vortex. Similarly, Razer, a global lifestyle brand for gamers has stated about the availability of Razer Kishi Universal Gaming Controller for iPhone. The new controller exhibits the feature of clickable analog thumbsticks, an 8-way D-pad, and a range of face & multi-function buttons. Moreover, Nintendo of America is planning to sell single joy-con switch controllers in the region. Therefore, key steps by companies with respect to gaming controllers in projected to fuel the market growth during the forecast period.
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The proposed Gaming Controller Market report will encompass all the qualitative & quantitative aspects including the market size, market estimates, growth rates & forecasts & hence will give you a holistic view of the market. The study also includes a detailed analysis of market drivers, restraints, technological advancements & competitive landscape along with various micro & macro factors influencing the market dynamics.
The Gaming Controller Market sample report includes an exclusive analysis of the COVID-19 pandemic on the market space under scrutiny. The sample represents the format of the overall study which is designed to provide clarity on the structure of the report and some data points demonstrated in an attempt to provide insights into the study quality.
Furthermore, the Gaming Controller Market full research study is designed on account of the fact that each segment is individually assessed and then collated to form the whole market, the study can be tailor-made to fit your exact requirements.
The Structure of The Gaming Controller Market Report Can Be Categorized into the Following Sections:
Section 1: Scope of the Report & Research Methodology
Section 2: Key Takeaways
Section 3: Market variables & their impact on growth and analytical tools providing High-Level Insights into the Market Dynamics and Growth Pattern
Section 4: Market Estimates and Forecasts (with the base year as 2019, historic information of 2016 & 2018 and forecast from 2020 to 2027). Regional and Country Level Estimates and Forecasts for each category are summed up to form the Global Market.
Section 5: Competitive Landscape. Attributes such as Strategy Framework, Competitor Categorization are included to provide elaborate details on the Market Structure & Strategic Undertakings as well as their impact.
The Prominent/Emerging Players In The Gaming Controller Market Research Include:
- Bensussen Deutsch and Associates, LLC
- Guillemot Corporation S.A.
- HORI USA
- Mad Catz Global Limited
- Microsoft Corporation
- Razer Inc.
- Sony Corporation
- Scuf Gaming International LLC
The Gaming Controller Market Company Profiles are individually represented for all major participants and indices such as Financial Performance, Strategic Initiatives, Product Portfolio & Company Overview.
Company overview provides information about the location of the company where it is headquartered along with the established year, employee strength as of 2017, regions where the company is operating and the key business areas.
Overall company/segment revenue for the year 2019, 2018, and 2017 is provided in the subtitle “Financial Performance” (public listed companies) along with the analysis and explanation of the increase or decrease in the same due to factors such as mergers & acquisition, profit or loss in any strategic business unit (SBUs) and others.
Product benchmarking comprises the comprehensive list of products pertaining to the respective market along with the application and key features.
Insights pertaining to the new product launch, strategic collaboration, mergers and acquisition, regulatory approval, and other developments by the company in the market are covered under the strategic initiatives section.
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The Gaming Controller Market research study is designed to keep in focus all the major countries. Although all these countries & their market trends were accounted for while composing it, detailed sections are available for only the spearheads. In case if you would be interested in specific countries that are not covered in the current scope, kindly share the list & we can customize the study based on the geographical scope defined by you.
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